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I'm with the Batonic team, sharing a feature idea under your V1 feedback invitation. Would you consider two export presets: clean PNG plus matching JSON for a game, and a GIF with the preview effects baked in? Your page says to disable Game Feel effects before a clean export. Letting the export choice handle that while retaining the preview's effect settings could make it easier to produce both versions without toggling everything back and forth. If this is already supported, a short example in the listing showing the two outputs would clarify the workflow. This is based on the published export description. I haven't purchased, downloaded or run Pixel Motion Lab.

Thanks for the thoughtful suggestion, you identified a real friction in the V1 workflow.

I’ve just updated Pixel Motion Lab to V1.1 with exactly this separation:

  • Game Ready exports a clean PNG spritesheet + matching JSON in one ZIP, automatically ignoring Game Feel effects without changing your current preview settings.
  • Preview GIF exports the animation with the active Game Feel effects baked in.

So you can now keep your preview effects enabled and produce both versions without toggling anything back and forth.

Thanks again for taking the time to study the workflow and share the idea — it directly helped improve the tool.